Sam Delfanti
Sam Delfanti
Environment Artist / Naughty Dog
Los Angeles / CA, United States

Summary

I am an Environment Artist with 4 years​ AAA game experience. My passion is creating environments that look and run beautifully in game engines. I am currently working as an Environment Artist at Naughty Dog.

Full resume available upon request.

Skills

Environment ModelingEnvironment DesignTexturingPBR TexturingTexture BakingGame DevelopmentLighting3D AnimationModel MakingLevel DesignHard Surface Modeling

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Houdini
Houdini
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
SpeedTree
SpeedTree
RealityScan
RealityScan

Experience

  • Environment Artist at Naughty Dog
    Los Angeles, United States of America
    April 2022 - Present

  • Envurironment Artist at Santa Monica Studio
    United States of America
    February 2021 - April 2022

  • Environment Artist at 343 Industries
    Redmond
    July 2019 - February 2021

    Hard surface modeling for sci fi environments. World building for natural spaces.

  • Environment Artist at Virtualitics
    Los Angeles, United States of America
    May 2018 - July 2019

    Create various assets including models, textures, animations and shader setups in Unity 3D for a VR

    Data Visualization Application.

  • 3D Generalist at Disney ABC Television Group
    Los Angeles, United States of America
    September 2017 - August 2018

    Retopologize, UV map, and texture 3D assets for Unreal Engine 4. Create original assets and material setups in Unreal Engine 4.

  • 3D Artist at 3D Live // Axo
    Los Angeles, United States of America
    May 2017 - Present

    Create a variety of assets for virtual reality games including models, textures, materials and scenes in Unreal Engine 4.