Tropical Foliage Assets

These are some assets I have been working on for a new scene. I wanted to practice making foliage from scratch using zBrush and Speedtree/Maya. Captured in Ue4.

All assets apart from the dirt decals were authored by me.

All assets apart from the dirt decals were authored by me.

These are all the foliage assets I made.

These are all the foliage assets I made.

All assets were created using a combination of Speedtree and Maya. Textured in zBrush and Substance Painter.

All assets were created using a combination of Speedtree and Maya. Textured in zBrush and Substance Painter.